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ThumbJive Technologies


Software engineering is about managing complexity - implementing business requirements in a systematic way, and working within constraints. In wireless programming the constraints are tight and many of the tools for implementation are immature or missing. For server side programming the constraints are looser, and the tools better, however the business requirements are usually more complex. Building client-server software for wireless without a technical strategy is not an option.

ThumbJive invests a good part of its engineering resources to building and improving its tools, libraries and support systems. Part of this effort is spent investigating new products and libraries as they emerge, many of them from the Open Source movement.

The rest of our investment effort is devoted to producing and revising our own tools to fill the major technology gaps. The aim is to factor out the common, repetitive and fragile elements of software development into automated systems. In summary:

  • TJ-Lib provides UI and infrastructure features that greatly simplify highly customized software production, and provides the same high-level APIs on top of BREW and J2ME to allow easy cross-platform porting. TJ-Lib also contains a server side infrastructure template which bootstraps new networked mobile products.
  • WIRMI is a code generation system that automates the way that information is passed between handsets and servers.
  • The Handset Database is a comprehensive information repository for mobile hardware with a web services interface. It drives internal research, build systems and runtime systems.
  • TJ-WAP provides a WML/XHTML rendering pipeline that customizes output for each target handset. It also implements APIs for advanced WAP2 features such as SMS Push.
  • Our client and server side build system, TJ-Build, ensures the fast and efficient build and deployment of products across multiple platforms and handsets.
  • ThumbJive's graphics preview tools reduce the dependencies between graphic designers and programmers during development so we can produce the same applications cheaper and faster.



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